The force field of an active control tower is separate object in directional scan and can tell you if anyone is living in the system. This is especially useful when running sites yourself as the hostile must scan your site before warping in. Seeing these in space is an indicator of hostile intent. If any are visible there has been someone fighting recently. Drones appearing in space with a ship usually indicate active combat. Visible ships, especially moving ones, are indicators that someone is active in the system. Some common d-scan uses - set these in an overview tab or tabs and then select the tab in the d-scan: ( The standard E-UNI overview setup is explained in the Overview Guide.) This means that the filtering function will not take into account any of the state settings the overview may have. Again, note that the scanner does not see any information about the objects other than name and type. The d-scan can use any of your overview presets to filter the results. With the filter set to "active overview" only objects permitted in the overview will be shown. With the filter set to "all", anything that can be seen by the scanner will be displayed. The number can be pressed on the keyboard to select a filter - or you can click on the number or on the checkbox to the left of the filter. The filters are listed, each with a number to the right. The filter selector in top right corner of the directional scan window opens a menu of possible filter configurations. Finding the distance to a target and/or its coordinates requires more advanced scanning equipment.Ī variety of filters can be set to narrow down the results of a scan. It does not show distance or coordinates. After a scan it takes two seconds for the scanner to reset. The scan also refreshes after you change the range, angle or filter parameters and after jumping into another system. The parameter that controls this is scan angle which is set via a slider in intervals of 5°, 15°, 30°, 60°, 90° 180° and 360°.Įvery time the scan button is pressed, the list in the directional scanner window updates to show all relevant objects in the scan cone. At its widest it is a 360° sphere at its narrowest it is a 5° beam. The range can be adjusted either by using the interval slider for 1, 5, 10, or 14.3 AUs, or by typing a specific scan range into the box. 2 x10 9 km - click the AU label button to change to KM). The cone starts at your ship and reaches out for up to 14.3AU ( appx. The show cone on/off button is sometimes useful when you need an unobstructed view of the system.Adjust the map, and whatever is in towards the screen from the ship and inside the circle will be scanned. On the map you will see a green circle that represents the scan cone, which now always points directly into the screen. "Align with camera" allows you to rotate your perspective in the system map and simultaneously move your camera.The directional scanner has some useful features that are integrated into the system map. The first right button will dock the map to either side of the screen, or make it full screen.The second left button will "focus" the map, putting your ship in the center of the display.The top left button allows you to add or remove objects from the map.The system map has a number of options that are useful while scanning. This is especially important in wormholes as the local chat there does not automatically show other players, and the d-scan is a good tool for this situation. The directional scanner can be used to see most ships or probes that may pose a threat, or to gather intel on objects that are off grid such as enemy fleets. The directional scanner is not able to see the state of the object (empty, damaged, reinforced, pilot info), nor can it see cosmic signatures, cosmic anomalies, normal NPCs, beacons or bookmarks. This includes mining operations and Blood Raider Shipyard fleets. The name of the structure is also visible. Structures such as player starbases, citadels, customs offices, mobile depots and stargates.Celestial objects such as moons, asteroid belts and planets.This excludes combat recon and cloaked ships. The directional scanner can see the following objects in space:
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